All it takes is a full hand and a Flux and suddenly youre looking at two 10/10s with built-in evasion
That becomes less of an issue, however, when you buff them up via the underrated Cri-Kee or lower your opponents power via Kida and Painting the Roses Red
Yes, Partner Commanders can be competitive at high-power and tournament-level Commander tables
Still, it's a great value engine if you can protect it, and reanimation on a creature tends to work out well since it can chain one reanimation spell into additional recursion with its upkeep trigger
Lets switch over to the powerful one-time spells called sorceries
Some have suggested that the creatures' abilities should care about having a +1/+1 counter rather than being renowned, but the problem there is it adds value to the card in a way that can't easily be seen, making us cost the creatures for more